And this is what pisses me off the most. This is not a console bash, but it's a fact that consoles are vastly inferior hardware wise to a PC. so why limit the games potential this way just because of some stupid idea that developing the game for the xbox = more money? This has been proven to be totally false!! Look at how many people are ditching the console version for the PC version for mods? WHO SAW THAT COMING (or didn't)? The fact that something so major to the sales of the game could have been missed is a major blunder, what if they made the game with the PC in mind to begin with? can you even imagine that?
A PC franchise should stay a PC franchise!! I can not stress that enough, but beth will make the mistake again despite the evidence.
Exactly, this is the way it is and you know what? I say keep doing it! why? Because the more they do the closer we get to the industry crashing again, http://en.wikipedia.org/wiki/North_American_video_game_crash_of_1983 needs to happen again just so they can wake up and see what they are doing is wrong.
A PC franchise should stay a PC franchise!! I can not stress that enough, but beth will make the mistake again despite the evidence.
Exactly, this is the way it is and you know what? I say keep doing it! why? Because the more they do the closer we get to the industry crashing again, http://en.wikipedia.org/wiki/North_American_video_game_crash_of_1983 needs to happen again just so they can wake up and see what they are doing is wrong.
The fact is times have changed since Bethesda started. The #1 reason they cater to the consoles is that console games are very difficult to pirate. This means 60 bucks per user, not 1 dollar per user after 59 of them pirate it on the PC. If they ditched consoles and went all out for a good PC game they would risk going out of business. The money is in the consoles and this is a money driven business. Even the stores are catering to consoles they have huge sections of console games and one little bit for PC games. So shelf space is limited making it even harder to succeed as a PC developer.
Sure there's lots of 360 users who buy the PC version later, and we all know the PC version rules, but until they can come up with a way to make PC games nearly pirate proof I don't think things will change much.
I predict in the future they will switch to an MMO style of game so that they can update the world with new content and get monthly subscriptions. This is the only way to stop piracy and create residual income. This would be the end of mods though. Hopefully if they do this, it will be a new branch of elder scrolls game and they continue with the normal franchise.