Basically I"m having trouble getting the mod DNGDR (Darknut's Greater Dwemer Ruins) to be recognized under the data files on startup. I have experience using mods before and whatever reason I can't get it to work. I simply just unzipped it and extracted all the files to the Bethesda>>>Morrowind>>>Data Files folder and no dice. Do I need to do something with the Elder Scrolls Construction Set first to I guess "plug it in?" I'm a real newb when it comes to using TESCS
Though this mod is more game changing than the ones I'm using. This mod essentially totally redesigns the Tureynal/Odrosal ruins inside the Ghostgate and the Dagoth Ur facility making the end of the main quest really epic in difficulty, traps, puzzles, length, etc.