» Mon Nov 19, 2012 11:09 am
Sorry, forgot to upload the screenshot, http://i.imgur.com/UbjI9.png. Like I said, it looks fine in NifSkope, but in-game the plume is frozen over his head and doesn't use any of his animations (which leads me to believe it isn't actually attached to the skeleton). The plume is just the legion helmet with the actual helmet alpha'd out.
I'd like the plume to be in the same position on the helmet as it is in my file/screenshot, but fixed so that it animates properly in-game. I'm sorry, I don't really know how to be more specific than that; I'm a texture artist first and foremost, and pretty much only use NifSkope for swapping out which textures a model uses. My technical knowledge is pretty limited.