Regular mutants?

Post » Fri Mar 19, 2010 9:09 am

So we have supermutants.
What about regular mutants, that is people whit minor or discret changes?
Didnt th President in claim that all outsiders where mutated?
I can make my own fantasy but is there any canon about minor mutations?
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Unstoppable Judge
 
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Post » Fri Mar 19, 2010 9:15 am

I think many of the wastelanders are (as in many have a certain build in rad resistance now for one)?? it is unfortunatly just not so noticeable (in fallout 2 you could grow an extra toe if you were not careful ) Maybe having an mutant settlement with slightly more noticable varieties would not be too over the top, but I will leave that to the game wizards to figure out heh as going to far one way makes it a Futurama (show)/ Gammaworld (game) setting, though a bit of it might not be so bad and we did have those guys from point lookout (shudder).
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Michael Russ
 
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Post » Fri Mar 19, 2010 10:52 am

Minor birth deficits like extra toes and fingers are probably pretty common. Fallout 1 & 2 had quite many midgets. Nothing really special excluding the airbourne FEV that affects the wastelanders and that just makes people better suited for harsh environments of the wasteland, like better rad resistance.
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Sophie Louise Edge
 
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Post » Fri Mar 19, 2010 1:30 pm

Indeed the people's of the wasteland have subtle mutantions such as birth defects and recent radioactive exposure in Vault City has caused people to suffer from fertility issue's and other birth defects so I see no reason why similar conditions are not prevailent throughout the wasteland.
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maddison
 
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Post » Fri Mar 19, 2010 8:18 am

I would think the main populous has minor mutation on the dna level and some birth defects. Be more radiation resistant from living there. There would be less as the generations went on and the radiation dropped. Some of the mutations would be in their favour I would think. Like rad resistance and toughness.
But in Fallout 3 most of them look normal.
But obviously the ones captured by the Enclave failed the dna purity test because they are all dead.

Some vaults might get mutations potentially from too low population and and too small gene pool after a point. Vault 101 etc could have gone horribley wrong. :S

They could have gone swampfolk, shudder.

I did wonder. How were they going to stop a small population turning into dna warpingness?

But the Supermutants were a deliberate creation. Not a accidental creation like the humans with minor mutations.

And the swamp folk in Point Lookout. Eugh. That is inbreeding and heavy radiation that did that.

I suspect a LOT of inbreeding. :s

It would be cool to see some regular mutants. Like mutated enough to be visable, but not supermutants.
And not freaky like swampfolk.

Swampfolk are scary. :s
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Anne marie
 
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Post » Fri Mar 19, 2010 11:23 am

Anybody exposed to radiation is considered a mutant to the Enclave. Regular mutants are pretty much ghouls. Either that or there's no such thing.
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Honey Suckle
 
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Post » Fri Mar 19, 2010 1:55 pm

Ghouls.
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Petr Jordy Zugar
 
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Post » Fri Mar 19, 2010 3:23 pm

Wastelander DNA has been changed to the point the Enclave no longer see them as human. They studied the people of Vault 13 and the people of Arroyo who came from Vault 13.
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Dan Stevens
 
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Post » Fri Mar 19, 2010 6:55 am

Always wondered where they went too, hopefully they'll in FO4 and future games include Hillfolk, basically The Hills Have Eyes mutants but no as "kill everything that isn't us!" as they were.
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Manny(BAKE)
 
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Post » Fri Mar 19, 2010 4:40 am

Wouldn't it have been cool if Little Lamplight was where Wastelanders abandoned their mutated babies? Not cool in the pleasant sense, but more interesting?
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Breanna Van Dijk
 
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Post » Thu Mar 18, 2010 11:47 pm

Wouldn't it have been cool if Little Lamplight was where Wastelanders abandoned their mutated babies? Not cool in the pleasant sense, but more interesting?


It'd certainly make more sense than Little Lamplight.
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Steph
 
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Post » Fri Mar 19, 2010 8:25 am

It'd certainly make more sense than Little Lamplight.


Painting your nose green, communicating only with a hand puppet and answering only to 'Tiddles Cigaretiquette' makes more sense than Little Lamplight.
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NeverStopThe
 
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Post » Fri Mar 19, 2010 5:02 am

Wouldn't it have been cool if Little Lamplight was where Wastelanders abandoned their mutated babies? Not cool in the pleasant sense, but more interesting?


That would make sense. It would explain LL at least. Would not be nice, but it would be logical.

Little Lamplight and Big Town are the most illogical places in the game.
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brandon frier
 
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