1. How do I get the "small dust puff" (the one that appears when you hit a wall with your fist) to play on a target in a spell/script? Is it even possible?
Is there any similiar effect that I can choose? Basically I'm trying to simulate the visual effect of a physical impact.
2. The "exploding blue ring of light" that appears when Restore Attribute hit a target. Is it possible to get this as an script-playable effect shader?
3. Make a weapon to emit light. Is this still impossible?
Thanks in advance.