» Wed Dec 05, 2012 12:13 am
It was his mistake. He wanted to say "RAM". Not "VRAM".
Editor using 2.2GB RAM. And editor use more RAM than actual game.
No, he says Vram, in fact he proceeds to say Xbox only has 512 and ps3 has 256mb as for Vram usage your definitely misinformed, i have dual monitors on my PC and constantly monitor all hardware transactions during games to check for any anomalies, Crysis 2 alone on ultra eats up to 1800mb,
I highly doubt the finished product will use 2.5gb vram, a LOT of tweaks will be done to get it to use around 0.8gb-1.5gb, maybe peak at 2gb at the most because most "gamer" graphics cards still only have ~1-1.5gb to work with. Very few people are rocking current-gen cards with 2-3gb vRAM to blow.
No, the most demanding vanilla game out theres is BF3 MP, eating around 2100mb of vram, but is map specific, being the map titled "kharg island". DICE didnt say, we have to make our game 580 proof, in fact, 580's could run BF3 with barely 45fps, Its very very rare when you have someone who even at best has a 680 on ultra, and doesn't have frame drops in BF3 MP. (Huge Maps)
If Crytek wants to beat the competition, they will obviously try and push Crysis 3 even furthur than BF3, and atleast give nVidia, a marketing campaign.
If Crytek does make it 2.5gb dependent, then nVidia will release cards with 2.5, its doesn't cost them $5 to install that, its just a game of marketing.