I've been working on an Ayleid wild elf race mod (Feayche) using the plugin-less better bodies meshes and textures included with MGSOv2. Everything heads, hair, 1st-person hands, body parts for both male and female are working fine. Everything except for the male and female 3rd-person hands. For some reason both female and male the 3rd person hands stretch across screen like pulled taffy. http://i1274.photobucket.com/albums/y423/michael_a_cole/MGEScreenshot001.jpg
I am missing something about the hand and skeleton relationship. I'm only guessing at what could be the problem so if someone can help me with this I would greatly appreciate it.
Also I found this link http://www.psychodogstudios.com/forums/showthread.php?t=2551 I thought would help but the desired document is not there.
Thanks