I contacted the creators years ago but there was no reply from either of them. So now, I credit all of the original creators in my Moddb page, ReadMe and Credits video. A lot was done but I am not even halfway through yet with the actual world. So many intended features left to implement...
What is done so far: Two main storylines for the religious group the Redchurch Temple and one storyline from the original Ashes of Apocalypse faction by the name of the UBA. Many side quests in the original cities and in the Wasteland itself. The ability to become a mutant or a wererat. Many new locations such as the Californian Shrubland island and the Acid Mine.
What is left to do: Cannibals in the Wasteland were intended so they will be put on the mainland part of the UBA territory. Side quests for wererats. Radiation and maybe some of the realism features (if they can be implemented). Maybe have a mainland UBA storyline (depending on how big their mainland territory is). The two factions Mercenaries and Scavengers who will have their own pieces of the mainland. The Mercenaries' region would be based on the West Gash, Grazelands and later on, the Deshaan Plains. The region is one of the few regions still left where food could safely grow and this is why the Mercenaries have a monopoly on the food supply. The Scavengers have their own region which was the most damaged by the nuclear missiles. They ban all enchanted items and potions in their cities and their guards would kill anyone who is caught with them.
Latest release: http://www.moddb.com/mods/desert-region-2-the-final-frontier/downloads/desert-region-2-ubas-paradise