The Elder Scrolls III MORROWIND:
==================
WoT: Ruby-hilted Dagger
==================
By Kiteflyer61
Date: 12-13-12
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Permissions received
8. Contact and Information
9. Legal Stuff/Disclaimer
10. Anything else
===============
1. DESCRIPTION
===============
This adds my version of the Wheel of Time's Ruby-hilted Dagger to Morrowind. It's a very ancient and thoroughly evil artifact.
It can be found in the Daedric shrine of Anudnabia.
===============
2. Requirements
===============
Technically this only requires Morrowind, but I was lazy and didn't remove the dependencies on Tribunal and Bloodmoon. Feel free to do so if you like.
========================
3. INSTALLING THE PLUGIN
========================
Standard installation. The .esp goes in \Data files, The mesh goes in \Meshes\kb, the textures in \Textures\kb, and the icon in \Icons\kb. Simplest method is to extract to the \Data files folder as the rest is already in place.
=====================
4. PLAYING THE PLUGIN
=====================
From the Morrowind Launcher, select Data Files and check the box next to the Ruby-hilted Dagger_v1.esp
===============
5. SAVE GAMES
===============
Shouldn't affect saved games except for errors if the mod is removed while the dagger is in your inventory.
============================
6. CONFLICTS / KNOWN ERRORS
============================
Shouldn't be any conflicts unless someone rearranges the interior of the shrine drastically.
================================
7. CREDITS / PERMISSIONS RECEIVED
================================
The mesh and most textures are entirely my own.
Reflection and bump maps are by Drakkmore. Thanks dude.
==========================
8. CONTACT AND INFORMATION
==========================
I can be found at Great house Fliggerty or Wolflore most any time, or reached at Kiteflyer61@yahoo.com. Be sure to mention the mod in the subject or it may not get my attention.
=========================
9. LEGAL STUFF/ DISCLAIMER
=========================
As with any of my work, this is free to use in your own mods. All I ask is that Those involved are credited for their work.
=================
10. ANYTHING ELSE
=================
Have fun and enjoy. Hope you like it.
==================
WoT: Ruby-hilted Dagger
==================
By Kiteflyer61
Date: 12-13-12
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Permissions received
8. Contact and Information
9. Legal Stuff/Disclaimer
10. Anything else
===============
1. DESCRIPTION
===============
This adds my version of the Wheel of Time's Ruby-hilted Dagger to Morrowind. It's a very ancient and thoroughly evil artifact.
It can be found in the Daedric shrine of Anudnabia.
===============
2. Requirements
===============
Technically this only requires Morrowind, but I was lazy and didn't remove the dependencies on Tribunal and Bloodmoon. Feel free to do so if you like.
========================
3. INSTALLING THE PLUGIN
========================
Standard installation. The .esp goes in \Data files, The mesh goes in \Meshes\kb, the textures in \Textures\kb, and the icon in \Icons\kb. Simplest method is to extract to the \Data files folder as the rest is already in place.
=====================
4. PLAYING THE PLUGIN
=====================
From the Morrowind Launcher, select Data Files and check the box next to the Ruby-hilted Dagger_v1.esp
===============
5. SAVE GAMES
===============
Shouldn't affect saved games except for errors if the mod is removed while the dagger is in your inventory.
============================
6. CONFLICTS / KNOWN ERRORS
============================
Shouldn't be any conflicts unless someone rearranges the interior of the shrine drastically.
================================
7. CREDITS / PERMISSIONS RECEIVED
================================
The mesh and most textures are entirely my own.
Reflection and bump maps are by Drakkmore. Thanks dude.
==========================
8. CONTACT AND INFORMATION
==========================
I can be found at Great house Fliggerty or Wolflore most any time, or reached at Kiteflyer61@yahoo.com. Be sure to mention the mod in the subject or it may not get my attention.
=========================
9. LEGAL STUFF/ DISCLAIMER
=========================
As with any of my work, this is free to use in your own mods. All I ask is that Those involved are credited for their work.
=================
10. ANYTHING ELSE
=================
Have fun and enjoy. Hope you like it.
Download and screenshot at http://download.fliggerty.com/download-129-768
KF