Forgive me PC master race, but...

Post » Wed Dec 19, 2012 2:44 am

Bethesda should really include a console version of Creation Kit in future TES games.

There I said it. Sure, it would be a simplified compared to the real Creation Kit, but we still want it. We want to be able to create our own islands with villages and dungeons, and then sail to them from port cities.

And before you say it can't be done, IT CAN! If Ubisoft Montreal can include and AMAZING map editor on consoles (Far Cry 2), then so can Bethesda. If you think Bethesda couldn't do it then you're calling them incompetent.


Have a look at the type of tool I'm talking about:
http://www.youtube.com/watch?v=C8qa-naczjg
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Cathrine Jack
 
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Post » Wed Dec 19, 2012 12:38 am

Bethesda should really include a console version of Creation Kit in future TES games.

There I said it. Sure, it would be a simplified compared to the real Creation Kit, but we still want it. We want to be able to create our own islands with villages and dungeons, and then sail to them from port cities.

And before you say it can't be done, IT CAN! If Ubisoft Montreal can include and AMAZING map editor on consoles (Far Cry 2), then so can Bethesda. If you think Bethesda couldn't do it then you're calling them incompetent.


Have a look at the type of tool I'm talking about:
http://www.youtube.com/watch?v=C8qa-naczjg
Right there with you man. Mods definitely need to come out on consoles. Also don't let these PC guys scare you man.
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Add Me
 
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Post » Wed Dec 19, 2012 12:02 pm

You're not going to get very far by insulting people with derogotary terms like "master race."
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Nitol Ahmed
 
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Post » Wed Dec 19, 2012 6:59 am

Map editors are one thing. Complete mod kits are another. Unlike the PC, consoles are heavily regulated platforms in regards to how content is distributed. Bethesda has little say in this matter.
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Chrissie Pillinger
 
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