In a well-designed game system, items would only have high value as long as they remained rare; as more appear in the game, their value should drop.
Well, Rex, there's your problem.
Bethesda didn't think this one through. However, expensive items don't bother me. Money is useless in this game to a degree.
I mean, yes, Soulgems are worth a lot, but why would you sell them?
I use them in Enchanting, or just to collect.
Then again, I'm a packrat, a big one. I'm probably carrying on my current character somewhere around 1.5 million gold worth of junk in my inventory.
I mean, one time I sold a bunch of stuff and lost 800 pounds.
I love Feather so much. You don't break weapons fast, and it's so easy to make high potions...