question about my future monk

Post » Sat Dec 29, 2012 9:27 am

Ok so im deciding to play as a monk this playthru but I got a few questions.
Ok so my monk is gonna be a religous battlecraz nord monk. A bit crazy but follows all forms of religion.
Majors are gonna be spear, h2h, unarmored, althetics, and the other running or jumping one.
Minor are gonna be sneak, archery, resto, enchant, and security
Thinking birthsign will be warrior
Cant think of what major atributes to go with because quite frankly, im not entirely sure which atributes to focus on majorly. I know speed, agi, str, end, will, int but I dont know which ones rank higher than others.
Resto im using to heal myself and cure worthy people since I have a fear of poisened potions but will be constantly drunk. So ya talking myself outta a problem or talking to get in good graces are outta the question.
Basically a religous wildman traveling monk looking for a fight and infediles to put in the grave.

Can anyone help me on atributes which are moat important and secondaly important?

Thanks :)
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RaeAnne
 
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Post » Sat Dec 29, 2012 11:19 am

I'd take alchemy over the athletics/acrobats. The reason being is that both of those are easy to level up quickly... which results in your character leveling up too quickly... which leads to problems.
Alchemy has a lot of beneficial points to it. You can make some really useful potions and the ones you don't need you can sell to a merchant for quite a bit of gold.
Maybe blunt weapons so your monk can run around with a staff. :biggrin:
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Jamie Moysey
 
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Post » Sat Dec 29, 2012 5:50 pm

I have a personal vendetta against alch lol. its great and such but I tend to get money to easily and have a [censored]load of health pots and mainly I view the area as a gardrn to pick stuff instead of just enjoying the area for its looks and wonders. Thats just me, I figure I stick with just reato spells so that im limited in my ability to heal.
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Mrs shelly Sugarplum
 
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