[Ideamaybe reality] Moriarty: The End Game

Post » Tue Jan 15, 2013 5:42 pm

I just happen to be a Sherlock Holmes fan and I enjoy many renditions of this classic set of tales. One thing that stuck with me was the name Moriarty. I really do like that name.

Anyways, the mod would revolve around trying to stop a brilliant mastermind, a Breton with the name Moriarty. The main question is, what's his end game?

Some things that I have an idea of are: Moriarty starts a war between the Great Houses. Moriarty finds a way to steal the Power of the Tribunal and Create's a small mechanism using Dwemeric technology to harness the power's full potential.

Some things included: The utter destruction of Balmora, Ald-Ruhn, and Sadrith Mora.

The idea is simple, in this mod, you can lose, in-fact, if made right I suspect the majority of people who play will lose, which results in the Death and Destruction on a scale unheard of, also preventing you from completing the main-quest. It will prevent you from joining or finishing any of the great houses and the guilds you can join, or at least the main ones. But if you win, you can prevent that destruction.

If you lose, you will have the opportunity to help rebuild these three great cities and reform the Great Houses and guilds. Of course each NPC that will allow you to continue the main-quest [that is affected in this mod], will not exist and will be replaced by others.

This means, in the instance of losing, the quests for the majority of the Great Houses and Guilds will be different. Adding a newness to the game if that's how you like it. But the point is to try and win.

thoughts, opinions?
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hannah sillery
 
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