which weapons/modules for beta?

Post » Fri Jan 18, 2013 11:57 am

which weapons and modules would you like to see in the beta?

scar with laser and aim enhance to make sure it's not bugged out.
l tag(hope ROF is reduced too)and a class with detonation delay to check how the delay works as the counter.

some new modules to check out would be nice too.
User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Fri Jan 18, 2013 12:27 am

For starters, no lag or hidden advantages with weapons(Yes, Scar+laser+Aim Enhance or just scar laser). Then, I'd like to have Blind Spot(for radar evasion). Energy Transfer, Visor Enhance in the sense that enemies are highlighted through scope.

Covert Ops. I read somewhere that it MIGHT be a module for people who bought the Hunter stuff...svcks if it's not in the regular game.

Retriever for prolonged perks and automatic dog tag retrieval.
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm


Return to Crysis