[RELz] - Magistrate Mages Guild Revamped

Post » Mon Jan 21, 2013 3:04 pm

Magistrate Mages Guild Revamped

by Magistrate


Available on http://morrowind.nexusmods.com/mods/42392/.


[Description]

http://morrowind.nexusmods.com/mods/images/42392-4-1358735641.jpg

This mod used to be pretty popular when I released it, it seemed only fit to giving it the "revamp" threatment, I should thank (or curse :D) Jackstar for the inspiration to do that. It took me only a day to restore MMGR (as opposed to http://morrowind.nexusmods.com/mods/42376/ which took me a full week); that is because MMGR was already clean and organized well when I originally released it in 2003, there were a few bugs and missing textures which I ironed out and in general I am pretty satisfied with the result.[/color] This mod adds a door to every Mages Guild which let the player access several new features while ranking up in the Mages Guild. Such as: Archmage Bedroom, Private Study, Weather Control Crystal Room, Personal Assistant, Praetorian Guards, Archmage Teleport Ring.

Read http://morrowind.nexusmods.com/articles/1/.


[Features]


http://morrowind.nexusmods.com/mods/images/42392-5-1358735527.jpg
A New Addition in all Mage Guilds: Teleport Hall
Rank of MasterWizard or above required to access. The Teleport Hall will let you reach every mages guild in Vvardenfell via dimensional doors.
http://morrowind.nexusmods.com/mods/images/42392-4-1358735526.jpg - http://morrowind.nexusmods.com/mods/images/42392-1-1358735639.jpg
Archmage's Bedroom and Office
Rank of Arch-mage required to access. The bedroom contains chests, bed, shelves, wardrobes and... a throne. The office contains desk, winerack, shelves, chests, paintings and a Praetorian Guard.
http://morrowind.nexusmods.com/mods/images/42392-2-1358735526.jpg - http://morrowind.nexusmods.com/mods/images/42392-3-1358735526.jpg
Master Wizard's Office and Weather Control Crystal Room
Your chief-advisor's office, she will grant services depending on your rank, Praetorian Guards sporting Akatosh Armor. The Weather Crystal will allow to change the weather in all Vvardenfell, the indoors weather of the room reflects the outdoors weather.

Bonus Object: Archmage's Teleportation Ring
The ring will teleport you to your room when worn.

Archmage Privileges 2.1 by Arcimaestro Anteres (Included)
Arcimaestro Anteres granted me permission to include his excellent mod into mine. The two mods complement each other perfectly.


With this plugin, if you are a member of the Mages Guild, ranked Journeyman or above, you will be able to:
Promote a lower ranking members in the guild to a higher rank;
Expel a lower ranking members from the guild;
Teach the Disciplines of Alchemy, Alteration, Destruction, Enchant, Illusion and Mysticism to the other members of the faction and to be paid for it;
Teach Spells to the other members of the faction and be paid for it;
Send in a Mission a lower ranking member of the faction to find the ingredients that you need for your experiments, and then reward them. The member will gain experience, levels, items.

The mod adds the following topics:
Advancement
Expel from the Mages Guild
Teach Disciplines
Teach Spells
Find
Reward

When you ask a mages guild member to find something, sleep on a bed or change cell. The NPC will disappear and will come back after 1-8 days. Use again the topic "find" to ask him what he found. If he found something, the NPC may:
Acquire experience. His level, skills, statistics, health, magicka and fatigue may increase.
Find an item. A short blade, a magical ring or a magical robe and may decide to keep it for himself.
Lose 10-25 of Disposition. The amount depends on the value of the items requested by the PC.
To increase again his disposition, you can use, as always, admire or bribe. Alternatively, you can use the topic "Reward" which allows you to reward him with gold, magical rings, magical robes, or short blades. Otherwise, you can use the topic "Advancement" to promote him to an higher rank. This will increase his disposition.

[Change Log]
1.0
Initial release.
1.1
Maintenance Release.
Added 6 mannequins, a few shelves and some more lighting.
Corrected a small graphical glitch at the entrance.

1.2
Maintenance Release.
Added Room "Teleport Hall" from which you can reach via other doors every Mages Guild in Vvardenfell and the Master Wizard's Office.
Added Reference Door to every Mages Guild in order to make the PC able to reach the Mages Hall from every Mages Guild.
Toughened up the MasterWizard
Added 2 more Praetorian Guards in the "Teleport Hall"

1.3
Maintenance Release.

Increased atmosphere in Master Wizard's Office by adding a few lights here and there Decreased Bartering Money available to your Wizard/MasterWizard to 2500/5000 from 10.000/100.000
Improved Lighting on the Weather Control Crystal

1.4
Maintenance Release.

Added a Doorframe in Caldera Mages Guild
Fixed some Mannequins Issues
Removed some not used meshes

2.0
Final Release (2003).

Total Rework of most environments
Room Added: Arch-Mage's Office
Room Added: Weather Crystal Chamber
Added Fantasy Tapestries.
Added Bookshelves Containers
Added a desk for the Arch-Mage
Added a Teleport Ring in the Arch-Mage's Office
Removed Mannequins Completely
AddOn Added: MultiMark Mod Add-On (By DopeHatMan)
3.0
2013 Initial Re-Release.
Added Arcimaestro Anteres' "Archmage Privilege 2.1" to MMGR.
Added scripts to dynamically upgrade Alchemic Apparatus depending on PC rank.
Reworked, renamed and reduced capacity to all containers ID to ease future upgrades.
Removed Creeper's Room.
Removed MultiMark Add-On
Removed Bookshelves Containers.
Redone completely Archmage's Office, added Winerack, two bookshelves and two new tapestries.
Removed old, not working tapestries.
Added a new painting.
Redone the Chief-Advisor (she will be promoted from Wizard to Masterwizard when the PC becomes Archmage and offer more services).

[Installation]
Extract everything into your data folder and activate the .ESP.

[Required Files]
Morrowind Tribunal

[Compatibility]
This mod adds only a door in every Mages Guild, the rest are new cells, it should not conflict with anything.

[Credits]
"Archmage Privileges 2.1" by Arcimaestro Anteres
WeatherControlScripting by Scruggs
New Faces/Hair by Tyrande and Mel
Akatosh Armor by Jeremy McGuinns
Scripts by GhanBuriGhan
Desk Model by Nicholiathan
Green Crystal Model by Qarl
Special thanks to Jackstar for remembering me and my mod after 10 years.

[My Other Morrowind Mods]
http://morrowind.nexusmods.com/mods/42376
http://morrowind.nexusmods.com/mods/42362/
Magistrate Mages Guild Revamped

http://oblivion.nexusmods.com/users/89769
http://skyrim.nexusmods.com/users/663926

[Contact]
Magistrate on Bethesda's Forum.
Available on http://morrowind.nexusmods.com/mods/42392/.

User avatar
chirsty aggas
 
Posts: 3396
Joined: Wed Oct 04, 2006 9:23 am

Post » Mon Jan 21, 2013 6:01 am

I always wanted to be able to hang out in the Mages Guilds more with my magic focus characters.

Congratulations on getting another of your old mods revamped!
User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm


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