I mean from the moment I spawn in 2-3 seconds I meet an enemy no matter which turn I take. Could the maps being scaled up or the player number for them been reduced ? IMO as the current state maps are too over-crowded with players.
Or perhaps it is because SPEED mode is always 'on' and the battery lasts very long.
Anyway,being forced to meet an enemy every 3 seconds and being able to run from one side of the map to the other in 8-10 seconds isn't ideal I think.