Adding a permanent paudron to a robe and other nifskope prob

Post » Sat Feb 02, 2013 2:35 am

I'm trying to make a robe with small leather shoulder pads without actually taking up the pauldron slot in the CS, so I thought I'd add the mesh to the robe itself, but it's not showing up at all in the CS or the game. After trying to attach it to the clavicle and having it not show up,I figured it I'd put it in the same node as the rest of the robe, attached to the chest, but it's still non-existent when I load up the mesh. Why doesn't it work? If it's treated like part of the robe, which has multiple trishapes anyway, why won't it let me add another piece to it?

Second problem: Id there a way to get an environment map to only show up on certain parts of the mesh, one trishape specifically? I've been trying to texture a new ebony shield, and wanted to add the reflection map to just the gold leaf, but the whole thing is glossy.
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Killer McCracken
 
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