Oh My guy character is a Stealthy Sniper already I was thinking that this girl is kinda a psycho who just runs up to them and knocks them out with her fist or a melee weapon. Her alternatives would be explosives.
Wow I do not know which perk to take though. I'm still on my first run through with my male Sniper. Sorry about it
Don't worry about it
Thank you for your help though! Appreciate it!
Oh, I assumed you were more experienced
usually players aren't ready to take on the world with their fists on a second playthrough!
Even though I will play Unarmed and Melee and back that up with a ranged weapon (gun) I don't usually put points into all three right from the beginning because it's hard to have a very strong character right from the beginning spreading points over three skills. I would recommend choosing one of those skills and your backup skill. You can add points to the other later on after you've established the first one.
So then you would build you character differently at the beginning depending on whether you were going to be mainly a Melee or Unarmed character with Explosives for backup. Does that make sense? The reason that is true is because they require different things. Although if you want to just wade into the battle to beat people up they might not turn out to be all that different, but you will need to take different perks for Unarmed.
So I would recommend, if you are not going to be sneaky,
EN - 7 or 8
ST - If Unarmed at least 4 because you need it for Iron Fist and you need to take all three levels of that for an Unarmed character. If Melee it could be anything and higher could be better as ST increases damage.
Luck - If you are going to be playing Unarmed or Melee you want this to be at least 5, maybe even higher but you can go get the Lucky Shades in the game to wear, the thing is, I don't know how you feel about VATS, but I don't use it for Unarmed and Melee, so crits are how I get my advantage so Luck increases critical chance which translates to more crit hits. I usually put mine higher than 5 and try to get it even higher in game with Intense Training and wearing the Lucky Shades, getting the Bobblehead, taking Finesse (perk at Level 10), etc.
Perception, Charisma, Intelligence, Agility, These are all up to you. Intelligence controls how many points you will get at level up. So you can do whatever you feel you need, and Agility controls VATS. I imagine you will be using it for grenades, yes? I don't know what that means in terms of how much you will need. Here are the links to the wiki Agility page and the Weapons page so you can figure out how much AG you might want based on how much AP grenades use. I threw in the Intelligence page as well so you can see what your choice would mean. Be sure to scroll down the to the FO3 information on the AG or Intelligence pages if they have FO or FO2 information on them.
http://fallout.wikia.com/wiki/Agility
http://fallout.wikia.com/wiki/Fallout_3_weapons
http://fallout.wikia.com/wiki/Intelligence
I hope this helps you more. I wasn't trying to be unhelpful earlier. Here's the perks page as well if you are interested. I'd be happy to help out more if you have any questions.
http://fallout.wikia.com/wiki/Fallout_3_perks