In-Game Chinematics

Post » Sat Mar 27, 2010 5:36 am

This thought accrued to me. When playing before the game players will be treated with a short cinema to get bit of depth with faction. THis is optional and can be skipped so one could adjust their character while waiting.

But If those recall in the container city gameplay once the security team got to the marked container where the dirty bomb was housed we went straight to a cutscene that it was something that wasn't a dirty bomb. Now since the full corse of the mission was to move the bomb to another location does that mean we will have certain mid game movies while the game re arranges itself?

What meanly that would be like after the fore mentioned container city cut scene we go back into game with different spawn locations (I.E., The security spawn point is now the bomb's location and resistance is near the extraction point the security needs to get too.)
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Lalla Vu
 
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Post » Sat Mar 27, 2010 3:38 am

This thought accrued to me. When playing before the game players will be treated with a short cinema to get bit of depth with faction. THis is optional and can be skipped so one could adjust their character while waiting.

But If those recall in the container city gameplay once the security team got to the marked container where the dirty bomb was housed we went straight to a cutscene that it was something that wasn't a dirty bomb. Now since the full corse of the mission was to move the bomb to another location does that mean we will have certain mid game movies while the game re arranges itself?

What meanly that would be like after the fore mentioned container city cut scene we go back into game with different spawn locations (I.E., The security spawn point is now the bomb's location and resistance is near the extraction point the security needs to get too.)

I guess the map will be loaded in its entirety, but you will only be able to play on a certain part of it. Let's say the security escorted the bot past a barrier, and they have to blow up a wall to get to the next part of the map.
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Lyd
 
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Post » Sat Mar 27, 2010 3:13 am

there are small cinematics after you've done certain objectives, like shutting down the fan, but those are very short and, in a certain way, necessary.
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kevin ball
 
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Post » Sat Mar 27, 2010 3:48 am

Right but as you said they were small and really did nothing much other then open a path game wise.

Those cut scene were in gameplay too. What I'm wondering is full CG cutscenes. Best example I have would be Lost Planet 2. You would be playing the game, but at a certain point a cutscene appears. You watch it then finish up the game.
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Rob Davidson
 
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Post » Sat Mar 27, 2010 1:12 pm

I guess the game will halt and the cutscene plays when major objectives are completed, but who knows!









... Splash Damage does
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Amie Mccubbing
 
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Post » Sat Mar 27, 2010 2:17 pm

We needs mor info Splash Damage!!! I'll give you a turtle....
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Sara Lee
 
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Post » Sat Mar 27, 2010 2:48 pm

there are small cinematics after you've done certain objectives, like shutting down the fan, but those are very short and, in a certain way, necessary.

The cinematics basicly make the effect of these objectives visible. Like cutting a container open to create a way to the next part of the map.
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Eileen Müller
 
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