Things Fallout 4 could learn from RAGE.

Post » Thu Feb 07, 2013 2:43 am

I had recently picked up RAGE, and was pleasantly surprised with the character and gun animations. The way the PC fiddles with and checks the weapons he picks up really adds to the immersion. If they could add that to Fallout 4, it would make a world of difference in terms of immersion and character animations. I was also pleasantly surprised with the character animations and how crisp they looked. The engine they used definitely took a step in the right direction, and surpassed the creation engine quite a bit. The vehicle controls were somewhat clunky, and the forced third person made it less enjoyable to fly off of a ridge and soar into the sides of a large mountain, that being said, the buggy and the quad fit the setting and story very well.
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Richus Dude
 
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