Oblivion Max Level.

Post » Tue Feb 19, 2013 12:35 pm

Hey guys,I have a little question here:

What is the max level in Oblivion.

Is it more or less than skyrim's,level 81.

I want to get to the max level :3
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Kit Marsden
 
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Post » Tue Feb 19, 2013 2:42 am

you don't want to be max level in oblivion, battles will last ten minutes the way scaling works, if you can aim to be level 30.

Although the max level is around 50 depending on what race/class you play
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Chris Jones
 
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Post » Tue Feb 19, 2013 9:20 am

you don't want to be max level in oblivion, battles will last ten minutes the way scaling works, if you can aim to be level 30.

Although the max level is around 50 depending on what race/class you play

Explain this scaling thing please,if you can?
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Rachel Hall
 
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Post » Tue Feb 19, 2013 3:48 am

I believe it's 255.
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Samantha Wood
 
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Post » Tue Feb 19, 2013 3:53 pm

I believe it's 255.

whada...?you can't be serious son.
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Scarlet Devil
 
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Post » Tue Feb 19, 2013 4:47 am

Explain this scaling thing please,if you can?
enemies get stronger as you gain levels, after a point (level 25-35) you will sorta plateau in the amount of damage you will do, and level ups just add +10 health. Your enemies however will continue to get more and more health. In my experience this isn't that fun
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Susan
 
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Post » Tue Feb 19, 2013 9:12 am

whada...?you can't be serious son.
its the technical limit, but you can't obtain it in gameplay
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Kaylee Campbell
 
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Post » Tue Feb 19, 2013 4:26 pm

Explain this scaling thing please,if you can?

Oblivion levels everything in the game to your level. Which is why the game can be beat with a level 1 character.

Don't be in a hurry to level your character, instead work on developing the character's skills. To that end, pick Major skills you won't use that much so you slow the leveling down. Once you get past level 30 or so, the battles just get tedious, not more exciting.
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Jennifer May
 
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Post » Tue Feb 19, 2013 11:57 am

Explain this scaling thing please,if you can?
Skyrim's system is more complicated in that NPCs have a minimum and maximum level that they can be. So say you're level 5 and a bandit's level range is 10-20, then the bandit will be level 10. However say you're level 15, then the bandit will be level 15, and if you're level 50, then the bandit will cap out at level 20.

You also have encounter zones, meaning that the levels of the NPCs you meet will "stick" to whatever level they are when you first entered the zone. So say you enter a cave at level 5, and all the bandits have a range of 10-20, then the bandits level will be 10. However if you leave and then re-enter the cave at level 60, they will still be level 10. It's so you get a feel of coming back when you're a higher level.

Oblivion's system is much simpler. You have levelled items and levelled characters, they don't tend to be within any kind of range. So bandits will constantly get stronger with you each level, and they'll start spawning better items with each level. So you end up with ridiculously OP bandits with daedric armour, which is pretty ludicrous.
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Vicki Blondie
 
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