Does MW not generate collision for misc objects?

Post » Fri Feb 22, 2013 7:33 pm

I've made a bunch of cushions and decided to make them misc objects so the player could place them wherever, and now my test character is walking through them. I even added a root collision node to the cushion mesh, but nope. Am I going to have to turn them into scripted activators that give you a misc object version when you click on them? :wallbash:
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Gaelle Courant
 
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