Living Cities of Vvardenfell

Post » Mon Mar 29, 2010 6:15 am

To keep from hijacking Vrbas' topic, I would like to ask if anyone knows of tutorials on making new mods with LCV compatiblily? Are there ways to tweak the schedules, and animations associated with the NPCs affected by LCV? Also what is the best way to update, for personal use, other people's mods so that their NPCs work with a schedule? I ask all this because I've been playing with animations of late, and would love to set it up so that NPCs will actually sleep on their beds or sit down at the dinner table.
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Ysabelle
 
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Post » Mon Mar 29, 2010 1:34 pm

http://www.uesp.net/wiki/Tes3Mod:Living_Cities
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Ashley Tamen
 
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Post » Mon Mar 29, 2010 6:40 am

Thank you Wheatthin for the link. From what I was reading it seems that any NPC can be set to perform any assigned animation based on schedules. We have so many animation resources now thanks to RX31. I have a few ideas, I'll post more on it if I can flesh i out any of my ideas.
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Crystal Clarke
 
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