» Mon Feb 25, 2013 7:10 pm
I just bought the game, and poof! dx11 required.
Crytek WTF?!
What about some little patch for dx10?
There was no 'poof'...there was, however 'Hey look, Imma buy this and not read the requirements hurrrrrrr'
Unfortunately, a 'little' patch isn't so little. CryEngine 3 doesn't support D3D10 at all. While D3D11 and 10 have a ton of similarities in programming style, the fact that the engine doesn't support it means you have to do some back-tracking and break things. Given the difference in how D3D9 and D3D11 are structured, going back even further to D3D9 would be an even larger undertaking, though the engine supports it. Odds are, though, if Crytek made the first iteration of CE3 to support D3D9, 10, and 11, then D3D10 support would be in Crysis 3. However, given the ever shrinking market of DX10 hardware that would physically capable of playing the game and the amount of people that will upgrade over the course of the game's life-time, it's simply not an economical endeavor at this stage.