I'm gonna make a list of what CRYTEK DEVs should include in the following patch.
Multiplayer :
1) Tweak the Marshall once and for all. It is still a 1 hit kill. Make a script to stop 1 hit kills.
2) Typhoon needs to be tweaked. In close quarters, you have less than 0.1% chance of surviving.
3) Auto-Armor needs to have upgrades. Since it's the most famed default perk, you SHOULDN'T leave it without upgrades. Add something like fast trigger since first hit (even 1st hit should be in armor so Marshall and Sniper users can't 1 hit kill others exept headshots) and/or faster movement in armor mode.
4) Auto-Kick/Ban should be enabled. I've seen people using different hacks and that's booring. Use PunkBuster or something like that service.
5) Multiplayer needs to be performance-tweaked for Low-Mid range PC users. Most of US don't have loads of money to buy High-End Gaming so please consider performance tweaks.
6) Airstomp Upgrades. It should be a passive perk like it is so far and it's very good, but please add upgrades like no falling damage or faster recovery. When you hit the ground, if 1 enemy sees you, well , you're dead.
7) Range of Incelerator (the Ceph gun) should be tweaked for smaller range. I see guys burning like a boss far away but that's not cool. You can't even aim if you are within 15m of range.
8) Manueverability perk needs to be tweaked. It's so useless when you enter Armor mode or Stealth mode. You will still have that slow speed while running.
9) Swarmer needs to be tweaked over range. Over long ranges, swarmer's aim is as useless as the damage it does.
10) Stealth Bow. Oh the bow, 1 hit kills Another script should be added for this weapon to stop 1 hit kills. I remember playing Alpha the last day, 1 Hit kill normal arrow is back.
Please forgive me for any typing mistakes and please consider this topic as my personal thought for the upcoming patch of Crysis 3. Thank you.