Issues so far

Post » Wed Feb 27, 2013 8:00 am

HI All,

I would like to list here all issues bugs, errors I have encountered so far please feel free to add your findings:

- AA - not working at all does not matter what option you select. Edges are ugly.

- FPS spikes encountered: when there are glass windows anywhere on screen, if moving out from the area FPS increases again. It seems to be connected to certain effects and/or physics >> similar to rope issue.

- Negative ammo with Scar and other Scar type weapons (dont know how it happened and encountered all through out the game eversince it happened. when picking up a different Scar ammo changes to infinite, when trying to shoot "out of ammo" message appears. Does not apply for all weapons, Typhoon, bow seem to work as intended.

- Not sure if this one is bug or intended but there is overammo usage for some weapons, meaninig you are shooting but not one projectile rather random numbers. Weapons like the very first alien weapon you find in game or typhoon.

- Killing Cell soldiers make them sometimes jump up high in the air then fall. ( Death animation glitch?)


These are so far I found please add new ones so Crytek can focus on major issues. Havenot tried MP yet so cannot comment on that one.
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Kelly James
 
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Post » Wed Feb 27, 2013 2:07 am

had ammo issue happen a couple times now, best is to load level you are on from menu as new game and you are good for a little while. It is something to do with it being "secondary weapon" cause i have had the issue with shotguns too it is what ever is in spot "2" that has effeted ammo. everytime for me one guns ammo works fine while the others is messed up. This hapen in crysis 2 all the time too as said in my thread dont see what is so hard about keeping an ammo count freakin space invaders had it right on platform shooters in theF-ing 1970's but crytek cant get ammo down right in 2013.
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Latino HeaT
 
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