If enemies were like RAGE

Post » Fri Mar 01, 2013 5:36 am

RAGE uses advanced AI that can do all manner of shi* to doge your attacks.

what if your opponents here could do the same thing? would you be happy? SAD? ANGRY PERHaps?

I WOULD BE VERY VERY happy because it would add a major challenge to fight bandits that can run along walls
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Nymph
 
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Post » Fri Mar 01, 2013 11:00 am

I don't see this as something that would add difficulty to the game.
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Daniel Brown
 
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Post » Fri Mar 01, 2013 4:43 pm

They dodge arrows occasionally (kind of annoying but I can live with it).
npc's dodging swing strikes would be interesting and nice so long as the PC can as well. But we can still easily kill with a spell cloak and not have to hit the person...
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Daddy Cool!
 
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Post » Fri Mar 01, 2013 8:19 am

I don't see this as something that would add difficulty to the game.
bandits running up walls to avoid an arrow or sword.
3 guys surround you while two attack from the front so you have no where to go?
if you don't think this is hard, you must play on Very easy or apprentice or what ever it's called
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:)Colleenn
 
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Post » Fri Mar 01, 2013 1:41 pm

They dodge arrows occasionally...
npc's dodging swing strikes would be interesting and nice so long as the PC can as well.
but you already have so many advantages above them, a brain, shouts, companions with decked out arsenal. not to mention your arsenal i HATE games that hold your hand, that's why i kinda want a real time menu, so you can't just pause heal attack repeat
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Terry
 
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Post » Fri Mar 01, 2013 12:15 pm

bandits running up walls to avoid an arrow or sword.
3 guys surround you while two attack from the front so you have no where to go?
if you don't think this is hard, you must play on Very easy or apprentice or what ever it's called
I don't tend to get surrounded by enemies. I play on master.
If they made AI more advanced that would be fun, but having NPCs running on walls isn't much of a difficulty step-up from NPCs running on ground.

On another note, animations in Skyrim aren't exactly the best I've seen, and if they're going to add wall running, well, I can only imagine that it would look absolutely ridiculous. If they'd add it as a player skill it would probably feel stiff and rigid but if they actually put some effort into it, into making it feel responsive, and perhaps add some more maneuverability options and weave that into an acrobatics skill tree, I'd like that.
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Quick Draw
 
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Post » Fri Mar 01, 2013 5:06 pm

bandits running up walls to avoid an arrow or sword.
3 guys surround you while two attack from the front so you have no where to go?
if you don't think this is hard, you must play on Very easy or apprentice or what ever it's called
I play on Master and its simple, I kill with a fork just to make fights last.
Wouldn't add much, all it'd do is take longer to kill them. Use flame/frost/shock cloak and you don't have to hit them. If they dodge then I'd just use Slow Time or something when I got bored of the doing. It'd be like throwing grenades at Elites in Halo....

(Oh and by the way you can't curse on the forums by overriding the censor, you should change it before you get a warning.)
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Laura Elizabeth
 
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