having an error with

Post » Tue Mar 30, 2010 4:15 pm

hello folks love this mod. and normaly my game runs warnings and error free . however while i was meandering around i got the ever so lovely warning about mesh and texture missing blah blah . and ofc i run mge so whole thing crashed. which was ok i had to track down the error anyway. when i went to look at my warning file i see this

TES3Stream Warning: Model "Meshes\a\Jer_Leopard_Skins.nif" tex not found "TX_A_daedric_glovepalm01.BMP"!
Texture Load Error!: TX_A_daedric_glovepalm01.BMP

that is from fliggertys armor project and im just wondering if anyone elese has gotten this error. the problem seems to be the nif wants TX_A_daedric_glovepalm01.BMP
however all thats in the texture file is TX_A_daedric_glovepalm00.DDS ( i already know it will use the dds ) so thats not the part thats consearning me. am i truley mising a texture or is the mesh suppose to point to the TX_A_daedric_glovepalm00.DDS instead of TX_A_daedric_glovepalm01.BMP if thats all the problem is i can tell the nif it was wrong fix it and no harm no foul. but at any rate figured someone should know if it is in fact an error. thanks

upon looking closer at this list in the read me
(These are all in the base Textures directory.)

TX_A_daedric_boot01.dds
TX_A_daedric_cuirass01.dds
TX_A_daedric_glovefinger01.dds
TX_A_daedric_glovepalm01.dds
TX_A_daedric_glovethumb01.dds
TX_A_daedric_god_02.dds
TX_A_daedric_grieves01.dds
TX_A_daedric_leather01.dds
TX_A_daedric_loincloth01.dds
TX_A_daedric_pauldron01.dds
TX_A_daedric_shoe01.dds
TX_A_daedric_spike01.dds
TX_A_daedric_upperarm01.dds
i have none of these in my base textures all of mine say 00 instead of 01 . but this particular nif calls for 00 in every instance except for the glove palm . which it wants 01
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Ash
 
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Post » Tue Mar 30, 2010 7:36 pm

you could copy all the Textures to another folder and rename them to 00 paste to the folder and see if it goes away. i do have it in my next game but i haven't started it yet. i also thought i saw something in the read me about prior versions. you could also post at http://www.fliggerty.com/ his web site
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Ann Church
 
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Joined: Sat Jul 29, 2006 7:41 pm

Post » Tue Mar 30, 2010 3:47 pm

in the http://www.fliggerty.com/phpBB3/viewtopic.php?f=46&t=1095


If you are upgrading from a previous version, you need to delete the following textures otherwise
your Daedric armor will be messed up:

(These are all in the base Textures directory.)

TX_A_daedric_boot01.dds
TX_A_daedric_cuirass01.dds
TX_A_daedric_glovefinger01.dds
TX_A_daedric_glovepalm01.dds
TX_A_daedric_glovethumb01.dds
TX_A_daedric_god_02.dds
TX_A_daedric_grieves01.dds
TX_A_daedric_leather01.dds
TX_A_daedric_loincloth01.dds
TX_A_daedric_pauldron01.dds
TX_A_daedric_shoe01.dds
TX_A_daedric_spike01.dds
TX_A_daedric_upperarm01.dds
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abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Tue Mar 30, 2010 2:40 pm

you could copy all the Textures to another folder and rename them to 00 paste to the folder and see if it goes away. i do have it in my next game but i haven't started it yet. i also thought i saw something in the read me about prior versions. you could also post at http://www.fliggerty.com/ his web site

yes i also saw that about the previous version though i never had that installed. and all of my textures already have 00 that is the problem the mesh is wanting to point to 01 but only for that one texture. all the rest of the textures that mesh needs is 00. and for fear of potentially messing up another mesh which may use the same texture id be more inclined to change what the nif is looking for as opposed to what the texture is called. but i shal post over there i suppose as well since im a member of those forums as well. thanks
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Carys
 
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