Will enabling a clearer nanovision be possible? Buf?

Post » Tue Mar 05, 2013 5:53 am

In Crysis 2 with the use of a cfg and three commands, we can make nanovision as clear as day, I was disappointed to see this removed in C3.

What is worse, that nanovision seems to be inconsistent. On all maps except Central Cavern it's dark, on Central Cavern it behaves more like the nanovision in C2. But cloaked players are seen as a dark blue tint, and it makes using nanovision pretty much pointless.

Maybe, just maybe it needs to be buffed or at least remove the blurriness.
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