LOD Question: Statics that don't have LOD MeshesTextures

Post » Tue Mar 05, 2013 5:48 pm

Forgive me if this is a silly question, but I've been working on an interior Blackreach type world space (so not a HUGE world space, but big enough to need LOD), and I've made a lot of progress thanks to Alex Velicky's tutorials and other help from this forum. What I still want to do is have some statics register in LOD that do not have existing LOD textures (namely the Akaviri structures from Sky Haven Temple). I have no experience building meshes, but I follow instructions well.

Do I need to create new meshes/textures from scratch or is there a relatively simple way to simply convert existing textures and meshes into an LOD appropriate form? I've looked around for tutorials and posts, but have so far not found a discussion of this issue. Anyone aware of some? I only have to do this for about four static pieces, but the LOD is looking silly with my towers (using the Castle Dour towers which actually look good with the Akaviri architecture) visible in the distance, but the rest of the structure popping up only when very close.

I suppose Beth didn't want us seeing Sky Haven Temple from a distance before it was time, so they didn't make LOD textures for the outside!
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JR Cash
 
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