just wondering. When I set Shading to High, textures are much better and no more flat . But why is this feature in the shading options? That makes no sense. I'd make more sense in the Objects Quality options (at High settings, for example)
http://cl.jroo.me/z3/9/v/o/e/a.baa-Crysis-3-Shader-Detail-Mediu.jpg
Is this tesselation?
P.S. Oh, Crytek, please fix missing indoor shadows.