Bullet Damage
Hit Detection
Sound Lag
General Lag
I am not sure if these are each individual issues or one issue which results in all of them. I can play the game completely maxed out with good FPS since I OC'ed my card to 1.15Ghz, so this is not a gpu related issue. On servers where I get 50-60 ping I still have these issues and when I join servers with 100+ ping the issues are also persistent.
Bullet damage, hit detection, sound lag seem to all be related and result in miserable gameplay. I can empty 2-3 full clips into enemies and they will turn around, shoot 2 rounds into me and kill me.
If an enemy is shooting at ME it takes a good 2-3 seconds for the sound to carry over and by then I am already dead. Someone can literally be shooting behind me and I will not hear it at all. Following being killed, I get to enjoy a cinematic killcam which also has extremely delayed sound. The killcam gun sounds will be delayed a good 1-2 seconds and will carry out past the killcam video clip for 2-3 seconds.
This game combines the hit damage from Medal of Honor with the netcode bullet lag from BF3 on a bad day. To me the game is unplayable 80% of the time.
Is this something that is going to be fixed in the future? If not, there is no reason to put any time into the game. I wish I sold it on Ebay and kept the $50.
Oh and there are still hackers, played for an hour or two and ran into 1 confirmed already.