Spell Re-texture Confusion

Post » Thu Mar 07, 2013 10:04 pm

So I'm trying to make some alternate colours for the Bloodskal projectile, I've done a bit of searching and a lot of experimenting and I've come up lost and confused with little to show for it and so now I'm crying for help!

As far as I understand from my searching all that is needed to alter spell effects is opening the mesh in nifskope and changing the emissive colours, correct?

If so, this does not seem to work for the Bloodskal Blade's projectiles, and I am confused and unsure of where to look next, I've gotten the mesh to do some stupid things, but none of them have been anything other than red.

Has anyone else looked at this effect in nifskope yet? If not, would anyone care to? :-)
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Jinx Sykes
 
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