» Thu Mar 07, 2013 8:09 pm
Same things happened in Crysis 2 btw. the only way to prevent that was to set up the r_drawnearfov via FG and each time you were switching weapons.
Now, a lot of players should support, and ask for a Crysis 3 mod sdk...
and BTW using r_drawnearfov to solve the "in your face huge weapon crap style" keep be a pretty poor band-aid because the fov distord a lot the weapon. which clearly look terribad.
So yeah, Crytek listen the community.. sure.