» Fri Mar 08, 2013 6:25 pm
Crank the Shadow- and Water quality all the way to ultra, so the shadow rendering gets as sharp as possible, and gets applied the best on liquid surfaces. And Post Processing somewhere bethween High and Ultra, depending how much appliance you want for it.
Set resolution to your monitor's maximum possible, Motion Blur and Lens Flare OFF, and all else on low, even Anti-Aliasing. This'll save you precious framerate and smoothness of the game, and biases focus on the shadow left from stealth mode.
Keep in mind, the actual reflection casting varies a lot, thanks to these initial launch unstabilities, but this way you'll at least get the best out of the shadow.
*EDIT: typo