Duplucating multiple rooms in a cell?

Post » Wed Mar 31, 2010 9:20 am

OK, I know this is probably a stupid question, but I'm gonna ask it anyway because I don't know the answer, lol. I'm creating an underground bunker with several rooms the same size connected by little hallways. Since each room is the same size, is there a way I can just create one of the rooms, duplicate it and drag the whole thing to where the next room is going? Or do I have to create every room piece by piece by piece? (Think of it as a male and female barracks, an armory and medical lab, and an admin section each the same size but connected by small hallways, and one central hub in the middle.) I tried marquis selecting the whole room and duplicating and it didn't work unless I did something wrong, lol.(That's entirely possible.)

Or, would it be advantageous to turn the uncluttered rooms into SCOL's, drag them into the world and connect them all up and then clutter them or is that not that much of a difference?
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Danger Mouse
 
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Post » Wed Mar 31, 2010 5:48 pm

OK, I know this is probably a stupid question, but I'm gonna ask it anyway because I don't know the answer, lol. I'm creating an underground bunker with several rooms the same size connected by little hallways. Since each room is the same size, is there a way I can just create one of the rooms, duplicate it and drag the whole thing to where the next room is going? Or do I have to create every room piece by piece by piece? (Think of it as a male and female barracks, an armory and medical lab, and an admin section each the same size but connected by small hallways, and one central hub in the middle.) I tried marquis selecting the whole room and duplicating and it didn't work unless I did something wrong, lol.(That's entirely possible.)

Or, would it be advantageous to turn the uncluttered rooms into SCOL's, drag them into the world and connect them all up and then clutter them or is that not that much of a difference?


try doing a mass select on your items, do ctrl-c twice, then somewhere around your new location do ctrl-v. or it's SOMETHING like that. I've done it a hundred times.
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Laurenn Doylee
 
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Post » Wed Mar 31, 2010 11:08 am

try doing a mass select on your items, do ctrl-c twice, then somewhere around your new location do ctrl-v. or it's SOMETHING like that. I've done it a hundred times.


OK, what exactly is "mass select"? I zoomed out, drug a box around all the pieces to select, and hit ctrl-d to duplicate and it didn't work. My mass select you you mean like I did with drawing a box around the room (marquis select)?

Thanks for the help!
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Jaki Birch
 
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Post » Wed Mar 31, 2010 10:09 pm

OK, what exactly is "mass select"? I zoomed out, drug a box around all the pieces to select, and hit ctrl-d to duplicate and it didn't work. My mass select you you mean like I did with drawing a box around the room (marquis select)?

Thanks for the help!


yes that's what I mean.

First you do the mass select

then hit ctrl-c twice

then pan the render window to the new spot

then I THINK its ctrl-v??? its something
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Tammie Flint
 
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Post » Thu Apr 01, 2010 1:21 am

OK, what exactly is "mass select"? I zoomed out, drug a box around all the pieces to select, and hit ctrl-d to duplicate and it didn't work. My mass select you you mean like I did with drawing a box around the room (marquis select)?


Ctrl+D should definitely work on multiple items. Make sure you hit G a couple times to nudge the new geometry up away from the old so you can move it. I really suggest avoiding ctrl+c -> ctrl+v since it will paste it nowhere near where you actually want it, but that'll work too.
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Vera Maslar
 
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Post » Wed Mar 31, 2010 8:08 pm

Ctrl+D should definitely work on multiple items. Make sure you hit G a couple times to nudge the new geometry up away from the old so you can move it. I really suggest avoiding ctrl+c -> ctrl+v since it will paste it nowhere near where you actually want it, but that'll work too.


Quoted for truth

The biggest problem I've had with using Ctrl+C Ctrl+V method is that it tends to put stuff's Z-axis really screwy and I have issues with clutter not moving with kit geometry.

Ctrl+D is probably "best practice" here
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TWITTER.COM
 
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Post » Wed Mar 31, 2010 2:21 pm

If you want to create prefabs of statics only you can also use CTRL+G, it will make all the models an unique one, that can be selected on Static Collection. The only cons is that it will create a new model on your data directory. But you can simply CTRL+g, use the prefab, then select it, press again CTRL+G and it will be exploded to normal pieces, then you can delete the model on Data.
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darnell waddington
 
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Post » Thu Apr 01, 2010 12:10 am

Thanks for all the help guys! I'll play around some more and see what works best. The thing I ran into so far is (like one of you said) getting the pieces to line up properly. If I have to do it all one at a time that's OK, I'm beginning to get a little faster and faster, lol.

Thanks again!
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Siobhan Thompson
 
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