What fighting style do you use for meleemagic hybrids or arc

Post » Thu Mar 14, 2013 1:00 pm

I figured out how to make skeletons cast spells (the key is to make sure they are left handed spells), I found out how to make NPCs dual wield, or use a melee weapon and shield, or how to use a bow. My question is as simple as the title, if you want to make an NPC who is like a night blade or archer mage or battlemage, what CS fighting style do you give them? (That's assuming that makes it work).

But there's something a bit more complicated: As far as playable NPC races are considered, how do you make them cast a few spells to support themselves like battlemages or nightblades are supposed to, but mostly use their melee or bow abilities? For example I gave an NPC (this one a dremora maybe that's why), a battlemage combat style, a battlemage class, very high mana, high destruction, high restoration, spells even added into the NPC spell list, and yet he still only goes pure melee. I don't know if this is related to the dremora race, or if it's because I used the wrong combat style.

I'd be very thankful for any help.
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Michelle Chau
 
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