There's one little issue tough:
http://i.snag.gy/iDDgA.jpg
The light beam animation isn't triggering, as you can see here. I have one of two options that I know of. Either I make the beam always on, or I find a way to circumvent the need to actually unsheath the weapon to trigger the animation. Also, if anyone could point me which node has the information for the beam effect on the weapon, I'd appreciate it
