The real reason crysis fails...it's not crytek!

Post » Tue Mar 19, 2013 1:04 am

the real reason crysis fails has nothing to do with the innovative artists at crytek. it's a direct result of their publisher EA. It blows me away that people dont see it...

Who picks the release date, regardless of crytek's input? EA
Who has forced release of an unfinished product twice now, yet refused to fund the updates needed (30k a pop from MS)? EA
Who continually fails at marketing the most comprehensive and physically detailed shooter ever? EA
Who already has servers in place to fix all the connection issues? EA

How could one expect crytek to be successful when they aren't even given a chance? they are crippled by the need for someone to package the damn game, and EA continues to push more and more developers away from consoles as they aim for even more market share...
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Heather Stewart
 
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Post » Tue Mar 19, 2013 3:42 am

Wrong. Cevat yerli even admitted the architecture of the current consoles is difficult for a PC programer to work with. They will have easier time with ps4...check gameinformer article. Then again he is full of crap, again evidenced by the terrible AI in crysis 2 he claimed to be the best in a video game.
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Tamika Jett
 
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