Hanging-up being NPC is over-running xMarker's by say 50 feet, stops and just stands there, in one instance (moving markers around to find a combination that works) the NPC stopped 50 feet short of its patrol marker.
It appears to be the area because it starts (the problem) a minute run west of Half-Moon and on up to the bridge in Half-Moon.
I had a xmarker that was working fine until I moved it up closer to Half-Moon, it bugged, I moved it back, and it works fine.
Is there any known method to "fix" something like this ?