We have a couple spells that are used kind of like Traps (those Rune spells you cast on the ground.), but I feel like those are only good, and useful if you are playing a caster, and they kill your mana pool, even as a caster.
We already have the Ore, like Iron and Steel, so when it gets smelted down into Bars/Ingots, we could use those to create different types of traps. Once they get placed on the ground they can snare enemies and do some damage over time, and the damage and snare duration would be based on the type of trap. Then it could also be combined with the Alchemy Skill Tree and the use of Poisons with Traps for amazing effects!
What do you think?
Also, this is my first post here. I hope it's in the right place, if not. I'm sorry!