Save number

Post » Sun Mar 24, 2013 8:31 pm

I'm on xbox. I started a new game with a character that will probably die alot on expert. So I'm saving a lot. No quicksave on xbox.

Is there a point where the number on a save can screw you over or glitch out or cause problems?
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Paul Rice
 
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Post » Sun Mar 24, 2013 9:14 pm

Not that I am aware of.
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Robert Jackson
 
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Post » Mon Mar 25, 2013 9:17 am

A signed short int (smallest integer variable one can get on most systems) caps at 32 767. If it exceeds that it'll roll over to the signage bit and start counting down to -32 767. Once it gets past that there'll be problems. But it probably isn't an short but rather a normal int which caps at 2,147,483,648 and follows the same pattern as a short regarding rollover.
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Jason Wolf
 
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Post » Sun Mar 24, 2013 11:31 pm

I've got about 20 saves (just officially declared my Redguard an alpha character, so now he has two savegames instead of one). I think I'm safe.
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celebrity
 
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