Base:
Rads from water activators (drinking and immersion) reduced to 4x from 5x vanilla.
Removed the fire confidence reduction, as it seemed to have no effect.
There should no longer be a possibility of hitting level 2 before the skill gain adjustment is in effect.
Changes to repair rate were moved from the weapon module to the base module.
Weapons:
The flare gun more reliably sets people on fire.
Flares that impact actors no longer leave fires floating unsupported in the air.
The BB shotgun uses the correct projectile graphic (though the swarm of tiny rockets was cute.)
Weather: Fine tuning of light and fog.
Rads from water activators (drinking and immersion) reduced to 4x from 5x vanilla.
Removed the fire confidence reduction, as it seemed to have no effect.
There should no longer be a possibility of hitting level 2 before the skill gain adjustment is in effect.
Changes to repair rate were moved from the weapon module to the base module.
Weapons:
The flare gun more reliably sets people on fire.
Flares that impact actors no longer leave fires floating unsupported in the air.
The BB shotgun uses the correct projectile graphic (though the swarm of tiny rockets was cute.)
Weather: Fine tuning of light and fog.
Dowload here: http://www.fallout3nexus.com/downloads/file.php?id=7695