Yes, I'm making a Destruction thread!

Post » Mon Mar 25, 2013 4:05 pm

So every so often a thread on the pros and cons of destruction pops up. Is it underpowered or overpowered? How could be improved? And such questions abound.

After doing "extensive" testing with a frost "mage" build (he has many other non mage skills, ie one-handed/mace, heavy armor, etc), I have come to the conclusion, and still submit that only a very small change is needed:

Fortify Destruction Damage Enchantments!

Well, "duh!" you say. But after really playing with this character for a while, it would be the only change needed to end all "underpowered" discussion. Granted, it could still be improved in other ways, such as variety of spells, et al.

But as a character that has the +25% damage perk, and 3 items that have +15% Destruction Damage enchants (the base effect with a grand soul gem and 50 something enchanting, but NO enchanting perks), that's +70% damage for every spell cast. Based on experience this makes spells like Ice Storm DEVASTATING. A couple of casts will make even Nords fall to the ground or get blown away. Now just imagine that with Maxed out perks (+50% from perks, +120% from Enchanting). It's unreal.

Fortunately, I'm on PC so I have access to mods that allow this to be done. Unfortunately, you HAVE to enchant your own gear as you won't find it out in the world, outside a few locations just to learn the effect. I don't always like to enchant...

If you wanted to really make it ridiculous, couple it with cost reduction enchants. I an almost see why Bethesda chose not to give damage boosts for spell enchantments. However, they SHOULD have.

But anyway, that's my thread. Let it devolve into another bickerfest!
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Mon Mar 25, 2013 9:24 am

Fortify Destruction Damage Enchantments!

Well, "duh!" you say. But after really playing with this character for a while, it would be the only change needed to end all "underpowered" discussion.

That has been established a few threads ago. :tongue:
User avatar
maddison
 
Posts: 3498
Joined: Sat Mar 10, 2007 9:22 pm

Post » Mon Mar 25, 2013 1:49 pm

That has been established a few threads ago. :tongue:

I've even posted as much in said threads (probably).

I just see so many "out there" ideas that are way too complex for such a simple "problem."
User avatar
Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Mon Mar 25, 2013 7:00 am

Fortify Destruction Damage Enchantments!

I've toyed with trying to do a mod where each of the 'level' perks (Novice, Apprentice, Adept, Expert, Master) also give a 10% cumulative damage bonus to all destruction spells.

This amount, up to 50%, would stack with the bonuses from the various 'augmented' perks.

Haven't pursued it since there are already umpteen plenty magic mods available :tongue:
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm


Return to V - Skyrim