What IS overpowered?

Post » Mon Mar 25, 2013 9:24 pm

So there is quite a bit of talk on the forums about some weapons and modules are OP.

So what, to you, is OverPowered?

For me at least, AA is OP, mostly because it lets people get away with being unaware.
Simply put, when I get caught off guard from behind, the opponent gets a quick kill with little to no resistance, as it should be. However on someone with AA, it allows them to turn around and weaken their opponent which might lead to them getting killed. It also stops OHKs which are a big part of sniping and stealth gameplay.

The typhoon is quite OP too IMO, its a gun with little to no recoil, a very quick kill time and with rapid fire it becomes really hard to fight against when the user has decent aim.

So what modds and weapons do the rest of you find OP, and why. Or what do you think contributes to something being OverPowered?
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Tha King o Geekz
 
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Post » Tue Mar 26, 2013 9:33 am

Typhoon, OHK weapons (even in armour and full health and shot in the foot?), and lag, all of them OP and need to go..
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Nany Smith
 
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Post » Tue Mar 26, 2013 12:33 pm

Rapid Fire. Yeah, lets allow a player to beat another player in face-to-face combat just because his/her weapon is better due to the increased firerate!
And I kind of agree with Typhoon. It doesn't really require very good accuracy due to its ridicolous firerate and it kills extremely fast. It's like an upgraded version of M.I.K.E.
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Rude_Bitch_420
 
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Post » Tue Mar 26, 2013 12:21 pm

The only thing I truly find OP and in need of fixing, is the range on the Typhoon. It's essentially a rapid fire shotgun, (with bad spread in real life) so the range should be fairly short. I see people getting kills with it from 100 yards away, and that's not right. It should only be effective at <45 yards. At point blank, it should honestly almost be an insta-kill. Just keep distance between you and it's all good.
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Dragonz Dancer
 
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Post » Tue Mar 26, 2013 7:39 am

As for OHK weapons, I think some are okay, mainly alien weapons that need to be found on map, however getting shot in the foot is pretty annoying.

Rapid Fire is okay at first but when it is upgraded the kill times on some full auto guns is ridiculous, especially typhoon and SCAR.

Lastly, the problem with changing the typhoons spread is that it might cause hits on people other than the target. I always get a bit annoyed when I'm in stealth and then die because of a stray bullet when my teammates are around
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Claudz
 
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