
Here's my 'problem':
Whenever i play Skyrim as a Dragonborn character capable of using magic i feel my character is a bit 'too special'. What i mean with that is that being able to use magic is already a pretty special ability which seems either an innate talent, a gift from the Divines/Daedra, or the result of studying the 'science' of magic for many years until you can summon/control it.
Now on top of that our player character discovers he is Dragonborn and thus also capable of learning and controlling the type of vocal magic used by Dragons, the Thu'um. If the character is simply a 'mundane' warrior, thief or craftsman who is no more special than the next guy, then him being Dragonborn actually means something and his Thu'ums become his special magical talent. It becomes what sets him apart and makes him "The Dragonborn".
In contrast, if our character is already a master swordsman, sneak and archmage who spent many years training to perfect this combination of magic, stealth and combat, then him being Dragonborn on top of that seems to water down the impact and importance of his skills. And if that same character is also a werewolf/vampire on top of that then we got ourselves a nice case of a ninja-zombie-wizard-barbarian who feels very cheap and bland. Being able to breathe fire by uttering a few words suddenly feels not special at all since your mage abilities let you do the same, and a lot faster to boot. Why shout and become ethereal when you can just wave your hand and become invisible?
A Paladin/Vigilant like character who gains restoration and alteration magic through faith/prayer in Stendarr also happens to be blessed by Kynareth and get fancy dragon magic? Kinda feels like mixing Batman with Spiderman...or Iron Man with Superman.
See where i am going with this? Giving a character more than 1 source of 'super powers' seems to make those powers a lot less special to that character. I think that's the thing i dislike the most about Skyrim. A set of 'special powers/talent' is already forced upon the player and simply 'ignoring' the ability to shout is not possible as the storyline and quests demand that you use shouts several times.
Mind you, all of this is just my personal view on character creation, immersion and roleplay. Most players reading this will probably be looking like this:


But i am really curious as to hear what you people think about making your character not TOO special or multi-talented so that the game experience stays immersive.