[RELZ] Crabmeat ingredient replacer

Post » Tue Mar 26, 2013 7:08 am

Currently hosted in my dropbox folder but i expect to upload it to one of the regular host sites as soon
as someone confirms it is working as it should. There is some crabmeat in the census and excise office
and near the teleporter in the Balmora mages guild if you want to quickly see this in action.

Crab meat Ingredient Replacer

Version 1.0

By Slartibartfast.


This mod is a plugin-less mesh replacer for the crabmeat_ingredient_01
mesh. In this variation i have smoothed the mesh, redone the UV maps
made new hi-rez textures, repositioned a few model parts,and split the
mesh into two parts and assigned a different texture to the skewers.

You may use or modify this mod however you wish for your Morrowind
related projects.


https://www.dropbox.com/s/kk3u6bp7wwaemh8/Crabmeat%20ingredient%20replacer.jpg

https://www.dropbox.com/s/0vx4xnkm7be5uzm/Crabmeat%20detail.jpg

https://www.dropbox.com/s/ywyaomp6dvqw1gv/Crabmeat%20ingredient%20screenshot.jpg

http://dl.dropbox.com/u/35424753/Crabmeat%20ingredient%20replacer%20v1.0.7z
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Isaac Saetern
 
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