lol I'll take it

Post » Wed Mar 27, 2013 7:41 am

So I was playing TDM on Williamsburg today. I was having a good game, 42-5 and there was 30 seconds left and I was hit with a host migration.. So naturally, I thought there was no hope but decided to wait it out anyway. The counter went all the way down, but it didn't boot me, so I waited a couple seconds and the game started up again but it was 2v2, and players started joining again. Then I looked at the clock and it said 5 hours lol. The score was 56 to 20 so I just went crazy and finished 72-10, I'm not complaining lol. Has anyone else experienced this?

Also it made me realise something. Almost no TDM games actually finish due to killcount, so I was wondering what your guy's opinion/thoughts were on crytech maybe extending the time limit to like 12 Or 15 minutes. Or is it fine the way it is?
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Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Wed Mar 27, 2013 6:49 am

So I was playing TDM on Williamsburg today. I was having a good game, 42-5 and there was 30 seconds left and I was hit with a host migration.. So naturally, I thought there was no hope but decided to wait it out anyway. The counter went all the way down, but it didn't boot me, so I waited a couple seconds and the game started up again but it was 2v2, and players started joining again. Then I looked at the clock and it said 5 hours lol. The score was 56 to 20 so I just went crazy and finished 72-10, I'm not complaining lol. Has anyone else experienced this?

Also it made me realise something. Almost no TDM games actually finish due to killcount, so I was wondering what your guy's opinion/thoughts were on crytech maybe extending the time limit to like 12 Or 15 minutes. Or is it fine the way it is?

100 is way too much for big of a map C3 has with only 12 players on console.
Should be like 50, because personally, I hate seeing scores like 80-12.
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Lisa
 
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Joined: Thu Jul 13, 2006 3:57 am

Post » Wed Mar 27, 2013 7:33 am

This has happened to me too (well, except for the 42-5 part, lol). After the migration was successful, I saw that the time had increased.

Some matches can't be over fast enough, so I would leave it as is.
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RUby DIaz
 
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Joined: Wed Nov 29, 2006 8:18 am


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