Worldspace Static Object LOD question...

Post » Thu Mar 28, 2013 5:06 am

When running the LOD on Static Objects in my Worldspace, everything goes fine but I get this warning....

Vertex count: The LOD object named 'DragonBridge01_LOD:45' is too complex for level 2 (857 vertices; limit is 512). Simplify this object if possible, especially if it is used multiple times.

So at a distance, further than a few cells the Dragonbridge starts blue, then the textures fade in. I tried checking the 'Is full LOD' checkbox and ran again hoping it'd help, but no dice.

Any ideas/solutions/advice....I get the same error for the object 'Inn01'. I also did the tga's for all of the vanilla content as per AlexanderJVelicky's video on YouTube.

Cheers.
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Lakyn Ellery
 
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