Also, they should have given the player the option of having the camera behind the back, or over the shoulder, as not all of us are fans of the over the shoulder view.
There is also the issue of why the camera decides to pan out when we draw a weapon in 3rd person. This is just another instance of the game assuming on the players behalf, rather than trusting their own judgement when they set the cam distance. I am quite competent that I can decide for myself where I want the camera to be.